Blowfin – Fire Tank
In-game bio: “When emotions get out of control, Blowfin turns into a ball. Hates it when [[Cactobud]] is up to no good.”
Blowfin stats and skill
| Element | Fire — deals 200% to Grass, 50% to Water |
|---|---|
| Role | Tank (usual position: front row) |
| Rarity | Purple |
| Stat grades | Attack D (low) · HP D (low) · Defense E (very low) |
| Skill | Huff and Puff [AoE, Heal]: After taking damage from close-range enemies, counterattacks to deal AoE damage. When not counterattacking, meditates to recover HP. |
| Evolution line | Blowfin → Puffbelly → Chefugu → Pyromaki |
| Next evolution | Puffbelly at 6 bronze stars |
| Evolution trial | Craft 3 Bento(s) at the Bento Maker. Become a master chef! |
| Tier (overall) | B |
How to use Blowfin
Deploy Blowfin in the front row, where it absorbs the first Zobos of each wave. As a Fire Tatari it should face Grass Zobos and avoid lanes with Water Zobos — the game shows a green thumb when the match-up is right. Its skill hits an area, so it likes lanes where Zobos bunch up. Its support effect only reaches nearby allies, so place the Tatari you want buffed right next to it. Blowfin is T1 — the line gets its full kit at Pyromaki, so treat this form as a stepping stone.
Tier verdict for the Blowfin line (B): Fire Tank that counterattacks melee hits and cooks to heal; Pyromaki is a sturdy but low-damage wall.
Blowfin line Horde Invasion skills
In Zobo Horde Invasion every Tatari learns three extra skills at Horde levels 3, 5 and 7; they are shared by the whole Blowfin line (only the base skill differs per form).
| Base | Huff and Puff: After taking damage from close-range enemies, counterattacks to deal AoE damage. When not counterattacking, meditates to recover HP. |
|---|---|
| Level 3 | Ramen Stand: Prepares a ramen stand. Attacks have a chance to fire extra ramen that heals allies. |
| Level 5 | Yakitori Grill: Prepares a yakitori grill. Periodically recovers HP while firing grilled skewers to deal small AoE damage. After taking damage, skewer cooldowns are reduced. |
| Level 7 | Warship Roll: Steers a warship roll that deals damage in its path. After, the warship explodes to deal AoE damage and inflict Burn. The explosion center deals follow-up damage and inflicts stun. |
Feeding upgrades
Feeding Blowfin raises its stat grades in this order (15 feedings per day account-wide; stages beyond 2 need the listed star level):
| # | Stat | Grade | Effect | Stars needed |
|---|---|---|---|---|
| 1 | Defense | D | DEF increases by 5%. | — |
| 2 | Attack | C | ATK increases by 10%. | — |
| 3 | Defense | C | DEF increases by 10%. | — |
| 4 | HP | C | HP increases by 10%. | 2 |
| 5 | Attack | B | ATK increases by 25%. | 4 |
| 6 | HP | B | HP increases by 25%. | 6 |
| 7 | Defense | B | DEF increases by 25%. | 12 |
| 8 | Attack | A | ATK increases by 40%. | 18 |
| 9 | Defense | A | DEF increases by 40%. | 24 |
| 10 | HP | A | HP increases by 40%. | 30 |
| 11 | Attack | S | ATK increases by 50%. | 36 |
| 12 | Defense | S | DEF increases by 50%. | 45 |
| 13 | HP | S | HP increases by 50%. | 54 |
| 14 | Attack | SS | ATK increases by 55%. | 63 |
| 15 | Defense | SS | DEF increases by 55%. | 72 |
| 16 | HP | SS | HP increases by 55%. | 78 |
Data re-read: