Clash of Critters Tatari Tier List (August 2026)

Last updated: 2026-08-23

Ranked by evolution line (63 lines, 224 Tatari) for v0.46, Aug 23, 2026. Sources, in order of weight: Farlight's official Lightning Tatari guide (ratings and priorities as reproduced on the wiki.gg Guides page), the wiki.gg strategy notes for each Tatari, Pocket Gamer's August 2026 tier list, and community starter tiers at clashcritters.com and clashofcritters.net. Rules: every line is judged at its highest available form; Blue (common) lines are C because they stop at two stages and cannot Glitter; lines added in the last three patches are marked provisional. Mode-specific ranks live on the Horde Invasion tier list and the evolution priority guide.

S Tier

Name Role Why
Cheerling line (Cheerling → Cheerlet → Cheerspring → Cheerstella) Lightning · Support The official Lightning guide calls it "the meta-defining Tatari for nearly every game mode": AoE damage plus ATK/DEF buffs and healing, and from Cheerlet an AoE Invincibility trigger when allies first drop low. Only limitation is positioning — it must stand next to the Tatari it buffs.
Zappur line (Zappur → Electroar → Blitzmane → Stormlion) Lightning · Support Frontline Support/Guardian with Knockback on every hit and a DMG Boost aura for neighbours; the official guide recommends it for Horde Invasion, Goldrush (paired with Voltfawn) and as the most stable Lightning Dojo carry. Easy to evolve — high T1→T2 priority.
Voltfawn line (Voltfawn → Sparkdoe → Zapantler → Magnedart) Lightning · DPS Piercing lightning lance with Paralysis; Zapantler can pierce endlessly and Magnedart adds an Attack Speed buff. Official guide: "a true carry" for Horde Invasion and a top-tier Dojo damage dealer. Prioritise evolving it to T3.
Frugling line (Frugling → Frugatoad → Frugagon → Frugantuan) Grass · DPS The go-to Grass DPS: exploding fruit clears clusters from the back row, and the T4 Frugantuan carries Aura: Grass. Pocket Gamer pairs a fully upgraded Frugling with Cheerling at the top of its list.
Frostnip line (Frostnip → Frostpaw → Frostique → Frostluna) Water · DPS Slow on every ice block, AoE spread at higher forms and Aura: Water at Frostluna; the wiki calls it a "surprisingly good Water DPS" and it is the safest control project for a new account. Frostique's trial needs Chapter 8 Stage 80.
Fluffle line (Fluffle → Nimbuzzy → Galewether → Cosmoram) Lightning · DPS Summons clouds that tick AoE lightning damage, upgrading to dark clouds that Paralyse; ranked S by Pocket Gamer, and Cosmoram is among the most-searched Tatari names.
Pyropup line (Pyropup → Pyrohound → Hellhound → Pyrodaemon) Fire · Guardian Strongest Fire frontline: fire pillars at T1 become Hellhound's massive AoE with Weaken and Pyrodaemon's Aura: Fire. Wiki strategy rates it above Ashlarva as a tank; with Sparkit behind it a Fire lane clears Grass waves easily.

A Tier

Name Role Why
Rubblet line (Rubblet → Cobbledon → Rockzilla → Meteorax) Rock · Tank The most-searched Tatari in the game: a basic Rock tank whose beam covers more lanes than Gibber, later Meteorax gains Aura: Rock. Short range keeps it out of S, but it is a safe first Rock project and evolves into Cobbledon at 6 stars after 300 Zobo kills.
Goonbug line (Goonbug → Capobeetle → Donscarab → Beetleknight) Grass · Specialist Grass Specialist that dashes with Invincibility, Knockback and Fragile; Beetleknight (T4) carries a Weaken/Boost kit. Great on boss stages; the launch code literally handed one out.
Kittazap line (Kittazap → Nekowatt → Voltazar) Lightning · Guardian Melee Lightning Guardian whose damage rises the closer the enemy and whose attack speed climbs over the fight — a boss-stage specialist. Shares the Paw Pals bond with Flameow for extra range.
Buddi line (Buddi → Sunfleur → Solaflora → Heliabloom) Grass · Healer Grass Healer that heals and grants ATK (later ATK & DEF) boosts while still shooting seeds; Pocket Gamer A tier. Your first real sustain line.
Pandaroo line (Pandaroo → Pandaroot → Pandarrior → Pandagrand) Grass · DPS Plants bamboo shoots that tick damage, Slow and grow stronger; steady lane damage and the source of the "is bamboo good" question — yes, on long lanes.
Sealing line (Sealing → Sealoon → Seaswirl → Sealord) Water · DPS Ricocheting balls that bounce between enemies; Seaswirl (T3) and Sealord (T4, Aura: Water) are among the most-searched forms. Pairs with Frostnip and Waddledo in a Water lane.
Waddledo line (Waddledo → Swaystroll → Stoodbeak → Glideflip) Water · Tank Water tank with an Ice Shield that fires crystals when it breaks; wiki advice is simply "best deployed in the frontline". Anchors Water Dojo teams from stage 1-10 onward.
Gibber line (Gibber → Turtuff → Rockshell → Terraton) Rock · Guardian Rock Guardian whose spinning shell pierces and, in Horde Invasion, shields allies; longer single-lane reach than Rubblet. Terraton carries Aura: Rock.
Droppit line (Droppit → Bubbit → Tideon → Haplysia) Water · DPS Water DPS that scales into Slow + Fragile clouds (Haplysia carries Aura: Water); Bubbit and Tideon are heavily searched and Tideon is the Water Dojo 3-10 badge mascot.
Manteeny line (Manteeny → Stalkerix → Serrabloom → Orchitoria) Grass · Tank Grass Tank that strikes continuously with AoE and Fragile, recovering HP in Horde; Orchitoria raises the max HP of allies with Aura: Grass.
Voltkit line (Voltkit → Voltling → Voltverine → Voltreaver) Lightning · Guardian Official guide: weak before T3, then a "strong meta pick" — Invincibility on attack lets it dodge while dealing damage, excellent in Dojo where ranged frontliners dominate. Investment before T3 is not recommended.
Zaplet line (Zaplet → Synthhog → Sonarbat → Umbraveil) Lightning · Specialist Specialist that inflicts Scouted/Fragile over a wide area and detonates stored damage; the official guide rates it a potential mid-to-late carry that scales with your other damage. Umbraveil (T4) added Jul 1, 2026.
Shrimpyro line (Shrimpyro → Pyroprawn → Pyroclobster → Pyroviathan) Fire · DPS Fast punches that Burn and deal bonus damage to Burning targets (fixed in the Jul 15 patch); Pyroviathan carries Aura: Fire. The clean Fire DPS pick.
Sparkit line (Sparkit → Flametail → Flarevix → Phantifox) Fire · DPS Back-row fireballs that bloom on impact; Phantifox (T4) boosts ATK for all allies with Aura: Fire. Wiki names Sparkit as the DPS to pair with Pyropup and Ashlarva.
Blueflick line (Blueflick → Ignisnap → Azurion → Newflamander) Fire · DPS "A generic Fire DPS — use it against Grass Zobos"; Newflamander (T4) adds Aura: Fire. Strong early project (clashcritters rates it S among starters), fades into a solid A once you have Shrimpyro or Sparkit.
Tindercub line (Tindercub → Kitjitsu → Taiglow → Saberheart) Fire · Specialist Fire Specialist that dashes, Burns, heals on hit and retreats when in Danger; Saberheart (T4) arrived Jul 29, 2026. Survives lanes most DPS die in.
Cavyzap line (Cavyzap → Hippiehog → Wheekroller → Gigagnash) Lightning · DPS Newest Lightning DPS (Aug 12, 2026) with an Electricage field and piercing signals; T2 only needs six stars and 300 Zobo kills. Early community reads are positive, but it has had one patch — treat the rank as provisional.
Glowfly line (Glowfly → Phosflare → Glimmerwing → Luminastra) Lightning · Healer Lightning Healer that shields a front-row ally with a Static Shield that explodes into Paralysis; added Jul 1, 2026 with unique Horde skills. Provisional A.
Budboo line (Budboo → Snapshade → Thornwisp → Chomperwraith) Grass · DPS Grass DPS added Jul 29, 2026 with venomous-seed Poison AoE; community Horde builds already centre on it at skill level 7. Provisional A.
Poakie line (Poakie → Sizzribb → Lickflicker → Ignitoad) Fire · Guardian Fire Guardian added Jul 15, 2026 that spits continuous Burn flames; community guides rate its T3 form well. Provisional A.

B Tier

Name Role Why
Ashlarva line (Ashlarva → Firecoil → Charflutter → Chrysolaria) Fire · Healer Fire Healer/tank hybrid: ring of flames that heals and boosts ATK; outclassed as a pure tank by Pyropup but the natural partner for a Fire lane. Dojo Fire teams use it constantly.
Momopo line (Momopo → Lulupo → Lilypo → Gemmapo) Rock · Tank Rock Tank that gains stacks after kills and punishes Frail enemies; clashcritters rates it A among starters, we keep it B until more late-game evidence.
Maskfry line (Maskfry → Ospisces → Armorjaw → Dagondeep) Water · Support Listed as Support but deals real damage and can hold the front line; Dagondeep Pulls enemies into a whirlpool. Good, not essential.
Flameow line (Flameow → Nekoflare → Silversear) Fire · DPS Bouncing-jewel Fire DPS; its main job is unlocking the Paw Pals bond for Kittazap. Run them together or skip it.
Skinklet line (Skinklet → Skinkoon → Ninjaguana → Hychroma) Water · Specialist Water Specialist that turns Invisible and gains ATK; Hychroma (T4) added Jul 15, 2026. Niche duelist.
Cribbler line (Cribbler → Clawzor → Dreadclaw → Cribking) Water · Guardian Water Guardian with Shredded and ATK Boost when healed; Cribking carries Aura: Water. Wants a healer behind it.
Dewgrub line (Dewgrub → Ripplewing → Waveflutter) Water · DPS Water bombs that Slow and sometimes Sleep — the "somno shot" people search for. Control utility without top damage.
Lullely line (Lullely → Yawnelly → Souverelle → Somnrayna) Water · DPS Water DPS that drains healthy allies to boost damage and heal the wounded; powerful but needs a formation built around it.
Dumbopus line (Dumbopus → Dazopus → Fishopus) Water · DPS Water DPS with an Octobuddy summon; Dazopus/Fishopus are fine, rarely first choice.
Funglet line (Funglet → Trippet → Hyphoria → Ecstamira) Grass · Support Grass Support with spreading Fragile spores; Ecstamira (T4) added Jul 15, 2026. Debuff support for long lanes.
Hootlet line (Hootlet → Tikowl → Chronerva → Hypnostrix) Grass · Support Grass Support that drops a slowing terrain field; strong in Horde waves, slow to evolve.
Cactobud line (Cactobud → Cactobloom → Cactoczar) Grass · DPS Grass DPS stacking Sting that implodes on kills; only three stages, so no T4 ceiling.
Lollama line (Lollama → Slobberlama → Ptooielama) Grass · DPS Spit Storm single-target/crowd toggle; three stages only.
Sackling line (Sackling → Jarachnid → Terracrawler → Weaverfang) Grass · Tank Grass Tank that regenerates a Liquid Shield; Weaverfang (T4) is tanky but passive.
Gopher line (Gopher → Watchroo → Bastogard → Cratzar) Rock · DPS Rock DPS that burrows and Blinds; Cratzar (T4) is solid lane filler.
Humbug line (Humbug → Humbleetle → Zenscarab → Hierotyrus) Rock · DPS Rock DPS whose dung balls linger and Slow; Hierotyrus (T4, Aura: Rock) added Jul 1, 2026.
Shardsnail line (Shardsnail → Gemsnail → Jewelsnail → Crystalsnail) Rock · DPS Summons a Crystal Cluster that inherits its high DEF and tanks ahead of the front row; wiki notes it deals less damage than peers, so it is a utility pick.
Drilleroo line (Drilleroo → Cragolin → Borelord) Rock · Specialist Rock Specialist with Stun + Knockback heavy hits; three stages, retreat skill "Where To?" in Horde.
Taptail line (Taptail → Rattlecoil → Clangnaga) Rock · DPS Rock DPS sound waves that pierce on the rapid volley; three stages.
Punchimp line (Punchimp → Rockfu → Rockwu → Rockong) Rock · DPS Rock DPS that summons clones; Rockong is a fun boss-stage pick.
Joeyo line (Joeyo → Puncharoo → Kangachamp → Kaiseroo) Rock · Guardian Rock Guardian whose charged punch inflicts Fragile; Kaiseroo (T4) added Jul 29, 2026.
Fumekit line (Fumekit → Sulfunk → Magmusk → Blastniff) Fire · DPS Fire DPS with spreading, igniting fumes; Blastniff (T4) added Aug 12, 2026 — provisional B until more data.
Blowfin line (Blowfin → Puffbelly → Chefugu → Pyromaki) Fire · Tank Fire Tank that counterattacks melee hits and cooks to heal; Pyromaki is a sturdy but low-damage wall.
Souphog line (Souphog → Grillhog → Hothog → Searhog) Fire · Healer Fire Healer that spends HP for damage and grants BBQ Shields; three stages.
Sparkeet line (Sparkeet → Buzzbeak → Toucanzam → Technocan) Lightning · Tank Lightning Tank that links allies for ATK Boost; official guide lists it low priority ("buffing allies often leaves it exposed"), Technocan (T4) added Aug 12, 2026.
Zapuni line (Zapuni → Surgehoof → Voltmare → Boltallion) Lightning · DPS Lightning DPS with splash that punishes Water enemies; official guide: "not recommended without sufficient progression".

C Tier

Name Role Why
Zapup line (Zapup → Zapooch) Lightning · Guardian Your tutorial starter; it must evolve into Zapooch at 1 star and stays an early-game chain-lightning Guardian.
Clucky line (Clucky → Cluckeroo) Grass · Healer Tutorial Grass starter; Cluckeroo shoots a damage seed and a healing seed. Early-game only.
Shellshy line (Shellshy → Boldclaw) Water · Guardian "Good early game tank", pairs with Droppit's slows; replace once Waddledo or Cribbler arrives.
Solpear line (Solpear → Pearpair) Grass · Guardian Early Grass Guardian with pear drops and extra range; use it until a Purple Grass tank shows up.
Sparkrow line (Sparkrow → Scorchwing) Fire · DPS Five-fireball bursts; "good early game DPS to counter Grass" until a Purple Fire DPS arrives.
Cindermunk line (Cindermunk → Embertail) Fire · DPS Pinecone mines that can hit every lane from the centre; low HP, best as centre support early on.
Capywata line (Capywata → Capypapa) Water · DPS Medium early Water DPS that peels oranges to heal; a placeholder until Frostnip or Sealing.
Wobbler line (Wobbler → Boltskipper) Lightning · DPS Good early Lightning DPS with Bind; swap out for Voltfawn.
Dozy line (Dozy → Snoozebo) Rock · Tank Rock tank that heals while snoozing — "good early/mid Rock tank" with a healer behind it.
Mudrump line (Mudrump → Rockhog) Rock · DPS Mud balls that Slow; the weakest of the Blue Rock lines.

Tier list revised:

Every line above links to its Tatari pages in the database. Mode-specific ranks: Horde Invasion tier list; what to evolve first: evolution priority guide; per-element picks: Lightning, Fire, Water, Grass, Rock. Grab the free capsules on the codes page first.