TatariRock › Punchimp

Punchimp – Rock DPS

In-game bio: “Grabs and throws whatever can be found before fleeing from the subsequent mess. Punchimp's daily goal is to make at least one Tatari cry.”

Punchimp stats and skill

ElementRock — deals 200% to Lightning, 50% to Grass
RoleDPS (usual position: back row)
RarityPurple
Stat gradesAttack E (very low) · HP D (low) · Defense D (low)
SkillClone Caper [AoE, Summon]: Wiggles hips, dealing small AoE damage. May summon a clone to assist.
Favourite foodsHoney Ribs, Curry Omelete, Skewer, Cookies
Evolution linePunchimpRockfuRockwuRockong
Next evolutionRockfu at 6 bronze stars
Evolution trialObtain another Punchimp x1
Tier (overall)B

How to use Punchimp

Deploy Punchimp in the back row, behind a Tank or Guardian, so it can fire the whole lane. As a Rock Tatari it should face Lightning Zobos and avoid lanes with Grass Zobos — the game shows a green thumb when the match-up is right. Its skill hits an area, so it likes lanes where Zobos bunch up. Punchimp is T1 — the line gets its full kit at Rockong, so treat this form as a stepping stone.

Tier verdict for the Punchimp line (B): Rock DPS that summons clones; Rockong is a fun boss-stage pick.

Punchimp line Horde Invasion skills

In Zobo Horde Invasion every Tatari learns three extra skills at Horde levels 3, 5 and 7; they are shared by the whole Punchimp line (only the base skill differs per form).

BaseClone Caper: Wiggles its hips, dealing limited AoE damage. Can summon a clone to attack.
Level 3Hit Me!: Periodically summon an attackable clone that deals AoE damage when it disappears.
Level 5Barricade: When this Tatari or their summons take damage, there is a chance to gain Barricade: DMG Reduction.
Level 7Staff Cyclone: Spins a golden staff to deal continuous AoE damage. The staff will bounce if it hits the edge of the battlefield.

Feeding upgrades

Feeding Punchimp raises its stat grades in this order (15 feedings per day account-wide; stages beyond 2 need the listed star level):

#StatGradeEffectStars needed
1AttackDATK increases by 5%.
2DefenseCDEF increases by 10%.
3HPCHP increases by 10%.
4AttackCATK increases by 10%.2
5DefenseBDEF increases by 25%.4
6HPBHP increases by 25%.6
7AttackBATK increases by 25%.12
8DefenseADEF increases by 40%.18
9HPAHP increases by 40%.24
10DefenseSDEF increases by 50%30
11AttackAATK increases by 40%.36
12DefenseSSDEF increases by 50%.45
13HPSHP increases by 50%.54
14AttackSATK increases by 50%.63
15DefenseSSSDEF increases by 60%.72
16HPSSHP increases by 55%.72

Where Punchimp appears in Badge Dojo

Opponent trainers field Punchimp on these stages — useful both for knowing what you face and for seeing which teams the game itself considers coherent:

Other Rock DPSs

Bastogard · Clangnaga · Cratzar · Crystalsnail · Gemsnail · Gopher

Data re-read:

All Tatari · Rockfu → · How evolution works