Gopher – Rock DPS
In-game bio: “Always hiding in a sand burrow, Gopher waits for the right time to strike and only pops up now and then to take a look. It's a scary world out there...”
Gopher stats and skill
| Element | Rock — deals 200% to Lightning, 50% to Grass |
|---|---|
| Role | DPS (usual position: back row) |
| Rarity | Purple |
| Stat grades | Attack D (low) · HP D (low) · Defense E (very low) |
| Skill | Mud Ball [DMG Reduction]: Continuously fires mud balls at close range. Stops attacking when enemies are nearby, but gains Burrow: DMG Reduction. |
| Evolution line | Gopher → Watchroo → Bastogard → Cratzar |
| Next evolution | Watchroo at 6 bronze stars |
| Evolution trial | Obtain another Gopher x1 |
| Tier (overall) | B |
How to use Gopher
Deploy Gopher in the back row, behind a Tank or Guardian, so it can fire the whole lane. As a Rock Tatari it should face Lightning Zobos and avoid lanes with Grass Zobos — the game shows a green thumb when the match-up is right. Gopher is T1 — the line gets its full kit at Cratzar, so treat this form as a stepping stone.
Tier verdict for the Gopher line (B): Rock DPS that burrows and Blinds; Cratzar (T4) is solid lane filler.
Gopher line Horde Invasion skills
In Zobo Horde Invasion every Tatari learns three extra skills at Horde levels 3, 5 and 7; they are shared by the whole Gopher line (only the base skill differs per form).
| Base | Mud Ball: Continuously fires mud balls at close range. Stops attacking when enemies are nearby, but grants damage reduction. |
|---|---|
| Level 3 | Smoke Bomb: Attacks have a chance to trigger extra smoke, dealing AoE damage and inflicting Weak on enemies. |
| Level 5 | Escape Route: When enemies are nearby, continuously deals large AoE damage in the surrounding area. |
| Level 7 | Gopher Group: Summons a group of Gopher allies to attack continuously. |
Feeding upgrades
Feeding Gopher raises its stat grades in this order (15 feedings per day account-wide; stages beyond 2 need the listed star level):
| # | Stat | Grade | Effect | Stars needed |
|---|---|---|---|---|
| 1 | Attack | C | ATK increases by 10%. | — |
| 2 | Defense | D | DEF increases by 5%. | — |
| 3 | HP | C | HP increases by 10%. | — |
| 4 | Attack | B | ATK increases by 25%. | 2 |
| 5 | Defense | C | DEF increases by 10%. | 4 |
| 6 | HP | B | HP increases by 25%. | 6 |
| 7 | Attack | A | ATK increases by 40%. | 12 |
| 8 | Defense | B | DEF increases by 25%. | 18 |
| 9 | HP | A | HP increases by 40%. | 24 |
| 10 | Defense | A | DEF increases by 40%. | 30 |
| 11 | Attack | S | ATK increases by 50%. | 36 |
| 12 | Defense | S | DEF increases by 50%. | 45 |
| 13 | HP | S | HP increases by 50%. | 54 |
| 14 | Attack | SS | ATK increases by 55%. | 63 |
| 15 | Defense | SS | DEF increases by 55%. | 72 |
| 16 | HP | SS | HP increases by 55%. | 78+ |
Where Gopher appears in Badge Dojo
Opponent trainers field Gopher on these stages — useful both for knowing what you face and for seeing which teams the game itself considers coherent:
- Water Dojo 2-4 (Riven)
- Fire Dojo 2-7 (Pearl)
- Rock Dojo 1-6 (Neon)
- Rock Dojo 1-10 (Sheldon)
- Rock Dojo 2-2 (Bru)
Other Rock DPSs
Clangnaga · Crystalsnail · Gemsnail · Hierotyrus · Humbleetle · Humbug
Data re-read: