TatariFire › Tindercub

Tindercub – Fire Specialist

In-game bio: “It's impossible for Tindercub to sit still during meditation. Why do something so boring, when there are roses and butterflies out there?”

Tindercub stats and skill

ElementFire — deals 200% to Grass, 50% to Water
RoleSpecialist (usual position: beside allies)
RarityPurple
Stat gradesAttack D (low) · HP D (low) · Defense E (very low)
SkillGlow Getter [AoE, Heal]: Uses a chi attack to deal AoE damage. Can dash forward, or retreat and meditate to heal over time when in Danger.
Evolution lineTindercubKitjitsuTaiglowSaberheart
Next evolutionKitjitsu at 6 bronze stars
Evolution trialUse Tindercub to clear 20 stages.
Tier (overall)A

How to use Tindercub

Deploy Tindercub in the middle or back row next to the allies it supports — buffs and heals only reach neighbours. As a Fire Tatari it should face Grass Zobos and avoid lanes with Water Zobos — the game shows a green thumb when the match-up is right. Its skill hits an area, so it likes lanes where Zobos bunch up. Its support effect only reaches nearby allies, so place the Tatari you want buffed right next to it. Tindercub is T1 — the line gets its full kit at Saberheart, so treat this form as a stepping stone.

Tier verdict for the Tindercub line (A): Fire Specialist that dashes, Burns, heals on hit and retreats when in Danger; Saberheart (T4) arrived Jul 29, 2026. Survives lanes most DPS die in.

Tindercub line Horde Invasion skills

In Zobo Horde Invasion every Tatari learns three extra skills at Horde levels 3, 5 and 7; they are shared by the whole Tindercub line (only the base skill differs per form).

BaseGlow Getter: Uses a chi attack to deal AoE DMG. Can dash forward or retreat and heal over time when in danger.
Level 3Flame Shroud: When attacked, has a chance to inflict Burn on the attacker.
Level 5Blaze Burst: Attacks have a chance to deal AoE damage to nearby enemies.
Level 7Flame Fists: Launches multiple flaming punches, dealing AoE damage in a wide area to the front.

Feeding upgrades

Feeding Tindercub raises its stat grades in this order (15 feedings per day account-wide; stages beyond 2 need the listed star level):

#StatGradeEffectStars needed
1DefenseDDEF increases by 5%.
2HPCHP increases by 10%.
3AttackCATK increases by 10%.
4DefenseCDEF increases by 10%.2
5HPBHP increases by 25%.4
6DefenseBDEF increases by 25%.6
7AttackBATK increases by 25%.12
8HPAHP increases by 40%.18
9AttackAATK increases by 40%.24
10HPSHP increases by 50%.30
11AttackSATK increases by 50%.36
12HPSSHP increases by 55%.45
13DefenseADEF increases by 40%.54
14AttackSSATK increases by 55%.63
15DefenseSDEF increases by 50%.72
16HPSSSHP increases by 60%.78+

Where Tindercub appears in Badge Dojo

Opponent trainers field Tindercub on these stages — useful both for knowing what you face and for seeing which teams the game itself considers coherent:

Data re-read:

All Tatari · Kitjitsu → · How evolution works