Hierotyrus – Rock DPS
In-game bio: “Hierotyrus's tastes have transcended the bounds of the ordinary world. The signature favorite has now crystalized into a triangular talisman embedded with a mysterious eye; when held high, not only does it expose the weakness of all within view, but also delivers the swiftest judgement of annihilation.”
Hierotyrus stats and skill
| Element | Rock — deals 200% to Lightning, 50% to Grass |
|---|---|
| Role | DPS (usual position: back row) |
| Rarity | Rainbow |
| Stat grades | Attack A (good) · HP B (average) · Defense B (average) |
| Skill | Dung Doozy [AoE, Slow]: Launches dung balls that linger on hit, continuously dealing small AoE damage and inflicting Slow. Hierotyrus carries Aura: Rock whenever on the field. |
| Evolution line | Humbug → Humbleetle → Zenscarab → Hierotyrus |
| Tier (overall) | B |
How to use Hierotyrus
Deploy Hierotyrus in the back row, behind a Tank or Guardian, so it can fire the whole lane. As a Rock Tatari it should face Lightning Zobos and avoid lanes with Grass Zobos — the game shows a green thumb when the match-up is right. Its skill hits an area, so it likes lanes where Zobos bunch up. It applies crowd control, which buys time for slower damage dealers behind it. Hierotyrus is the final form, which is where the line's rank is judged.
Tier verdict for the Humbug line (B): Rock DPS whose dung balls linger and Slow; Hierotyrus (T4, Aura: Rock) added Jul 1, 2026.
Humbug line Horde Invasion skills
In Zobo Horde Invasion every Tatari learns three extra skills at Horde levels 3, 5 and 7; they are shared by the whole Humbug line (only the base skill differs per form).
| Base | Dung Sling: Launches dung balls that briefly linger on hit, dealing AoE DMG over time. |
|---|---|
| Level 3 | Boom Ball: When dealing damage, there is a chance to trigger an explosion that deals AoE damage. |
| Level 5 | Bounce Ball: Launches 3 piercing balls that bounce upon hitting the left or right edge of the battlefield. |
| Level 7 | Spin Ball: Fires a spinning ball that creates an expanding vortex on hit, pulling enemies in and dealing AoE damage over time. |
Feeding upgrades
Feeding Hierotyrus raises its stat grades in this order (15 feedings per day account-wide; stages beyond 2 need the listed star level):
| # | Stat | Grade | Effect | Stars needed |
|---|---|---|---|---|
| 1 | HP | D | HP increases by 5%. | — |
| 2 | Attack | B | ATK increases by 25%. | — |
| 3 | Defense | D | DEF increases by 5%. | — |
| 4 | HP | C | HP increases by 10%. | 2 |
| 5 | Attack | A | ATK increases by 40%. | 4 |
| 6 | Defense | C | DEF increases by 10%. | 6 |
| 7 | HP | B | HP increases by 25%. | 12 |
| 8 | Defense | B | DEF increases by 25%. | 18 |
| 9 | Attack | S | ATK increases by 50%. | 24 |
| 10 | Defense | A | DEF increases by 40%. | 30 |
| 11 | Attack | SS | ATK increases by 55%. | 36 |
| 12 | HP | A | HP increases by 40%. | 45 |
| 13 | Defense | S | DEF increases by 50%. | 54 |
| 14 | HP | S | HP increases by 50%. | 63 |
| 15 | Attack | SSS | ATK increases by 60%. | 72 |
| 16 | Defense | SS | DEF increases by 55%. | 78+ |
Other Rock DPSs
Bastogard · Clangnaga · Cratzar · Crystalsnail · Gemsnail · Gopher
Data re-read: