Humbug – Rock DPS
Humbug stats and skill
| Element | Rock — deals 200% to Lightning, 50% to Grass |
|---|---|
| Role | DPS (usual position: back row) |
| Rarity | Purple |
| Stat grades | Attack C (below average) · HP E (very low) · Defense E (very low) |
| Skill | Dung Sling [AoE]: Launches dung balls that linger on hit, continuously dealing small AoE damage. |
| Evolution line | Humbug → Humbleetle → Zenscarab → Hierotyrus |
| Next evolution | Humbleetle at 6 bronze stars |
| Evolution trial | Land 10 pinballs in the Star Slot. |
| Tier (overall) | B |
How to use Humbug
Deploy Humbug in the back row, behind a Tank or Guardian, so it can fire the whole lane. As a Rock Tatari it should face Lightning Zobos and avoid lanes with Grass Zobos — the game shows a green thumb when the match-up is right. Its skill hits an area, so it likes lanes where Zobos bunch up. Humbug is T1 — the line gets its full kit at Hierotyrus, so treat this form as a stepping stone.
Tier verdict for the Humbug line (B): Rock DPS whose dung balls linger and Slow; Hierotyrus (T4, Aura: Rock) added Jul 1, 2026.
Humbug line Horde Invasion skills
In Zobo Horde Invasion every Tatari learns three extra skills at Horde levels 3, 5 and 7; they are shared by the whole Humbug line (only the base skill differs per form).
| Base | Dung Sling: Launches dung balls that briefly linger on hit, dealing AoE DMG over time. |
|---|---|
| Level 3 | Boom Ball: When dealing damage, there is a chance to trigger an explosion that deals AoE damage. |
| Level 5 | Bounce Ball: Launches 3 piercing balls that bounce upon hitting the left or right edge of the battlefield. |
| Level 7 | Spin Ball: Fires a spinning ball that creates an expanding vortex on hit, pulling enemies in and dealing AoE damage over time. |
Feeding upgrades
Feeding Humbug raises its stat grades in this order (15 feedings per day account-wide; stages beyond 2 need the listed star level):
| # | Stat | Grade | Effect | Stars needed |
|---|---|---|---|---|
| 1 | HP | D | HP increases by 5%. | — |
| 2 | Attack | B | ATK increases by 25%. | — |
| 3 | Defense | D | DEF increases by 5%. | — |
| 4 | HP | C | HP increases by 10%. | 2 |
| 5 | Attack | A | ATK increases by 40%. | 4 |
| 6 | Defense | C | DEF increases by 10%. | 6 |
| 7 | HP | B | HP increases by 25%. | 12 |
| 8 | Defense | B | DEF increases by 25%. | 18 |
| 9 | Attack | S | ATK increases by 50%. | 24 |
| 10 | Defense | A | DEF increases by 40%. | 30 |
| 11 | Attack | SS | ATK increases by 55%. | 36 |
| 12 | HP | A | HP increases by 40%. | 45 |
| 13 | Defense | S | DEF increases by 50%. | 54 |
| 14 | HP | S | HP increases by 50%. | 63 |
| 15 | Attack | SSS | ATK increases by 60%. | 72 |
| 16 | Defense | SS | DEF increases by 55%. | 78+ |
Where Humbug appears in Badge Dojo
Opponent trainers field Humbug on these stages — useful both for knowing what you face and for seeing which teams the game itself considers coherent:
- Water Dojo 2-6 (Hunky)
- Rock Dojo 1-8 (Hunky)
- Rock Dojo 1-10 (Sheldon)
- Rock Dojo 2-2 (Bru)
Other Rock DPSs
Bastogard · Clangnaga · Cratzar · Crystalsnail · Gemsnail · Gopher
Data re-read: