TatariRock › Puncharoo

Puncharoo – Rock Guardian

In-game bio: “Gifted with incredible talent yet painfully shy, Puncharoo was eventually spotted by [[Pyroprawn]] and taken in for training. Unfortunately, Coach [[Capobeetle]]'s sessions tend to end early, as regular punch bags don't stand a chance against that killer strength.”

Puncharoo stats and skill

ElementRock — deals 200% to Lightning, 50% to Grass
RoleGuardian (usual position: front row)
RarityGold
Stat gradesAttack C (below average) · HP E (very low) · Defense E (very low)
SkillKnockabout [AoE, Fragile]: Swings fists to deal AoE damage. Charging increases both damage and range. Inflicts Fragile when fully charged.
Evolution lineJoeyoPuncharooKangachampKaiseroo
Next evolutionKangachamp at 18 stars
Evolution trialFeed Puncharoo to increase stats 3 times.
Tier (overall)B

How to use Puncharoo

Deploy Puncharoo in the front row, where it absorbs the first Zobos of each wave. As a Rock Tatari it should face Lightning Zobos and avoid lanes with Grass Zobos — the game shows a green thumb when the match-up is right. Its skill hits an area, so it likes lanes where Zobos bunch up. Puncharoo is T2 — the line gets its full kit at Kaiseroo, so treat this form as a stepping stone.

Tier verdict for the Joeyo line (B): Rock Guardian whose charged punch inflicts Fragile; Kaiseroo (T4) added Jul 29, 2026.

Joeyo line Horde Invasion skills

In Zobo Horde Invasion every Tatari learns three extra skills at Horde levels 3, 5 and 7; they are shared by the whole Joeyo line (only the base skill differs per form).

BaseJab Flurry: Throws punches, dealing AoE damage.
Level 3Combo!: Attacks have a chance to trigger an extra shadow punch that deals AoE damage.
Level 5Counterpunch!: Has a chance to counter when attacked, entering an evade state and gaining brief invincibility.
Level 7Super Launch!: Punches randomly within the surrounding area and ends with a super punch finisher that deals large AoE damage.

Feeding upgrades

Feeding Puncharoo raises its stat grades in this order (15 feedings per day account-wide; stages beyond 2 need the listed star level):

#StatGradeEffectStars needed
1DefenseDDEF increases by 5%.
2HPDHP increases by 5%.
3AttackBATK increases by 25%.
4HPCHP increases by 10%.2
5AttackAATK increases by 40%.4
6DefenseCDEF increases by 10%.6
7HPBHP increases by 25%.12
8AttackSATK increases by 50%.18
9DefenseBDEF increases by 25%.24
10HPAHP increases by 40%.30
11DefenseADEF increases by 40%.36
12HPSHP increases by 50%.45
13DefenseSDEF increases by 50%.54
14AttackSSATK increases by 55%.72
15AttackSSSATK increases by 60%.78+

Where Puncharoo appears in Badge Dojo

Opponent trainers field Puncharoo on these stages — useful both for knowing what you face and for seeing which teams the game itself considers coherent:

Other Rock Guardians

Gibber · Meteorax · Rockwu · Rockshell · Rockong · Rockzilla

Data re-read:

← Joeyo · All Tatari · Kangachamp → · How evolution works