Sparkeet – Lightning Tank
In-game bio: “Typically sings alone, but quickly harmonizes with other Tatari for a synchronized melody.”
Sparkeet stats and skill
| Element | Lightning — deals 200% to Water, 50% to Rock |
|---|---|
| Role | Tank (usual position: front row) |
| Rarity | Purple |
| Stat grades | Attack E (very low) · HP D (low) · Defense D (low) |
| Skill | Twin Charge [Chain, ATK Boost, DMG Reduction]: Gains Charged: DMG Reduction and links allies, granting them Charged: ATK Boost. If no allies are nearby, attacks with weak electric currents. |
| Favourite foods | Tempura Plate, Fluff Candy, Bolt Pudding, Cookies |
| Evolution line | Sparkeet → Buzzbeak → Toucanzam → Technocan |
| Next evolution | Buzzbeak at 6 bronze stars |
| Tier (overall) | B |
| Tier (Horde Invasion) | A |
How to use Sparkeet
Deploy Sparkeet in the front row, where it absorbs the first Zobos of each wave. As a Lightning Tatari it should face Water Zobos and avoid lanes with Rock Zobos — the game shows a green thumb when the match-up is right. Sparkeet is T1 — the line gets its full kit at Technocan, so treat this form as a stepping stone.
Tier verdict for the Sparkeet line (B): Lightning Tank that links allies for ATK Boost; official guide lists it low priority ("buffing allies often leaves it exposed"), Technocan (T4) added Aug 12, 2026.
Sparkeet line Horde Invasion skills
In Zobo Horde Invasion every Tatari learns three extra skills at Horde levels 3, 5 and 7; they are shared by the whole Sparkeet line (only the base skill differs per form).
| Base | Twin Charge: Gains Charged - DMG Reduced and links 2 allies, granting them Charged - ATK Boost. |
|---|---|
| Level 3 | Lightning Fast: Periodically sends down lightning nearby, dealing small AoE damage. |
| Level 5 | Orbs Away: Periodically launches electric orbs. |
| Level 7 | Full Charge: Links all allies, granting them Charged: ATK Boost and Charged: DMG Reduction. |
Horde verdict (A): Official guide lists it as "a reliable tank for Horde Invasion"; level 7 "Full Charge" links all allies for ATK Boost and DMG Reduction.
Feeding upgrades
Feeding Sparkeet raises its stat grades in this order (15 feedings per day account-wide; stages beyond 2 need the listed star level):
| # | Stat | Grade | Effect | Stars needed |
|---|---|---|---|---|
| 1 | Attack | D | ATK increases by 5%. | — |
| 2 | HP | C | HP increases by 10%. | — |
| 3 | Defense | C | DEF increases by 10%. | — |
| 4 | HP | B | HP increases by 25%. | 2 |
| 5 | Attack | C | ATK increases by 10%. | 4 |
| 6 | Defense | B | DEF increases by 25%. | 6 |
| 7 | HP | A | HP increases by 40%. | 18 |
| 8 | Attack | B | ATK increases by 25%. | 24 |
| 9 | Defense | A | DEF increases by 40%. | 30 |
| 10 | Attack | A | ATK increases by 40%. | 36 |
| 11 | HP | S | HP increases by 50%. | 42 |
| 12 | Attack | S | ATK increases by 50%. | 51 |
| 13 | Defense | S | DEF increases by 50%. | 60 |
| 14 | HP | SS | HP increases by 55%. | 69 |
| 15 | Attack | SS | ATK increases by 55%. | 78 |
| 16 | Defense | SS | DEF increases by 55%. | 84 |
Where Sparkeet appears in Badge Dojo
Opponent trainers field Sparkeet on these stages — useful both for knowing what you face and for seeing which teams the game itself considers coherent:
- Fire Dojo 2-4 (Stella)
- Grass Dojo 2-5 (Sanflor)
- Rock Dojo 2-5 (Cap)
- Lightning Dojo 1-3 (Falmer)
- Lightning Dojo 1-8 (Hunky)
- Lightning Dojo 2-1 (Falmer)
Other Lightning Tanks
Data re-read: