Sparkrow – Fire DPS
Sparkrow stats and skill
| Element | Fire — deals 200% to Grass, 50% to Water |
|---|---|
| Role | DPS (usual position: back row) |
| Rarity | Blue |
| Stat grades | Attack D (low) · HP E (very low) · Defense E (very low) |
| Skill | Sizzle Spit: Shoots 3 fireballs in quick succession before resting for a while. |
| Favourite foods | Sushi Feast, Ham Pasta, Grilled Rice Cake, Cookies |
| Evolution line | Sparkrow → Scorchwing |
| Next evolution | Scorchwing at 5 stars |
| Tier (overall) | C |
How to use Sparkrow
Deploy Sparkrow in the back row, behind a Tank or Guardian, so it can fire the whole lane. As a Fire Tatari it should face Grass Zobos and avoid lanes with Water Zobos — the game shows a green thumb when the match-up is right. Sparkrow is T1 — the line gets its full kit at Scorchwing, so treat this form as a stepping stone.
Tier verdict for the Sparkrow line (C): Five-fireball bursts; "good early game DPS to counter Grass" until a Purple Fire DPS arrives.
Sparkrow line Horde Invasion skills
In Zobo Horde Invasion every Tatari learns three extra skills at Horde levels 3, 5 and 7; they are shared by the whole Sparkrow line (only the base skill differs per form).
| Base | Sizzle Spit: Shoots 3 fireballs in quick succession before resting for a while. |
|---|---|
| Level 3 | Ember Pop II: Attacks have a chance to fire an extra Ember Pop, dealing small AoE damage and inflicting Burn. |
| Level 5 | Scatterflame: Attacks have a chance to fire an extra Scatterflame. |
| Level 7 | Fire Barrage: Fires 5 waves of fan-shaped fire orb barrages. |
Feeding upgrades
Feeding Sparkrow raises its stat grades in this order (15 feedings per day account-wide; stages beyond 2 need the listed star level):
| # | Stat | Grade | Effect | Stars needed |
|---|---|---|---|---|
| 1 | HP | D | HP increases by 5%. | — |
| 2 | Attack | C | ATK increases by 10%. | — |
| 3 | Defense | D | DEF increases by 5%. | — |
| 4 | Attack | B | ATK increases by 25%. | 2 |
| 5 | HP | C | HP increases by 10%. | 4 |
| 6 | Defense | C | DEF increases by 10%. | 6 |
| 7 | Attack | A | ATK increases by 40%. | 12 |
| 8 | HP | B | HP increases by 25%. | 18 |
| 9 | Defense | B | DEF increases by 25%. | 24 |
| 10 | Attack | S | ATK increases by 50%. | 30 |
Where Sparkrow appears in Badge Dojo
Opponent trainers field Sparkrow on these stages — useful both for knowing what you face and for seeing which teams the game itself considers coherent:
- Water Dojo 1-1 (Miles)
- Water Dojo 1-2 (Corrie)
- Fire Dojo 1-1 (Goz)
- Fire Dojo 1-2 (Sperra)
- Fire Dojo 1-3 (Olafur)
- Fire Dojo 1-4 (Miles)
- Fire Dojo 1-6 (Pearl)
- Fire Dojo 1-8 (Ritt)
- Rock Dojo 1-4 (Stella)
- Rock Dojo 1-5 (Skyie)
- Rock Dojo 1-7 (Berrie)
- Lightning Dojo 1-2 (Haymie)
Other Fire DPSs
Azurion · Blastniff · Blueflick · Cindermunk · Embertail · Flameow
Data re-read: