TatariLightning › Synthhog

Synthhog – Lightning Specialist

In-game bio: “Thanks to those large ears and sensitive nerves, Synthog notices every tiny sound. Still, more often than not, it is the shadow underfoot that sends everything into a panic.”

Synthhog stats and skill

ElementLightning — deals 200% to Water, 50% to Rock
RoleSpecialist (usual position: beside allies)
RarityGold
Stat gradesAttack E (very low) · HP D (low) · Defense D (low)
SkillWave Rave [Fragile]: Inflicts Scouted and Bat: Fragile on enemies over a wide area. When Scouted expires, affected enemies take damage.
Evolution lineZapletSynthhogSonarbatUmbraveil
Next evolutionSonarbat at 18 stars
Evolution trialFeed Synthhog to increase stats 3 times.
Tier (overall)A
Tier (Horde Invasion)A

How to use Synthhog

Deploy Synthhog in the middle or back row next to the allies it supports — buffs and heals only reach neighbours. As a Lightning Tatari it should face Water Zobos and avoid lanes with Rock Zobos — the game shows a green thumb when the match-up is right. Synthhog is T2 — the line gets its full kit at Umbraveil, so treat this form as a stepping stone.

Tier verdict for the Zaplet line (A): Specialist that inflicts Scouted/Fragile over a wide area and detonates stored damage; the official guide rates it a potential mid-to-late carry that scales with your other damage. Umbraveil (T4) added Jul 1, 2026.

Zaplet line Horde Invasion skills

In Zobo Horde Invasion every Tatari learns three extra skills at Horde levels 3, 5 and 7; they are shared by the whole Zaplet line (only the base skill differs per form).

BaseEcho Electro: Inflicts Scouted on enemies over a wide area. When Scouted expires, Scouted enemies take damage proportionate to total damage taken over the duration of the effect.
Level 3Resonant Echoes: Grants Small DMG Boost to your own Tatari allies an Large DMG Boost to those of your teammate.
Level 5Bat Swarm: Summons a swarm of bats that deal large AoE damage ahead while healing allies in range.
Level 7Radar Rage: Locks onto multiple locations to continuously deal small AoE damage. Prioritizes boss locations.

Horde verdict (A): Official guide: "capable of inflicting Fragile and has potential to become a powerful mid- to late-game carry"; level 5 summons a bat swarm that heals allies, level 7 "Radar Rage" prioritises boss locations.

Feeding upgrades

Feeding Synthhog raises its stat grades in this order (15 feedings per day account-wide; stages beyond 2 need the listed star level):

#StatGradeEffectStars needed
1AttackDATK increases by 5%
2DefenseCDEF increases by 10%.
3AttackCATK increases by 10%.2
4HPCHP increases by 10%.4
5DefenseBDEF increases by 25%6
6HPBHP increases by 25%12
7AttackBATK increases by 25%18
8DefenseADEF increases by 40%24
9HPAHP increases by 40%30
10AttackAATK increases by 40%36
11DefenseSDEF increases by 50%45
12HPSHP increases by 50%54
13AttackSATK increases by 50%63
14DefenseSSDEF increases by 55%72
15AttackSSATK increases by 55%72
16AttackSSSATK increases by 60%78+

Where Synthhog appears in Badge Dojo

Opponent trainers field Synthhog on these stages — useful both for knowing what you face and for seeing which teams the game itself considers coherent:

Data re-read:

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