TatariLightning › Voltfawn

Voltfawn – Lightning DPS

In-game bio: “No matter how powerful the foes may be, Voltfawn never yields, serving diligently under the revered [[Zapantler]].”

Voltfawn stats and skill

ElementLightning — deals 200% to Water, 50% to Rock
RoleDPS (usual position: back row)
RarityPurple
Stat gradesAttack D (low) · HP E (very low) · Defense D (low)
SkillStun Spear [Paralyze, Pierce]: Fires a lightning lance that pierces enemies and inflicts Paralysis.
Favourite foodsSushi Feast, Choco Puff, Grilled Rice Cake, Cookies
Evolution lineVoltfawnSparkdoeZapantlerMagnedart
Next evolutionSparkdoe at 6 bronze stars
Evolution trialKill 300 Zobos while clearing stages.
Tier (overall)S
Tier (Horde Invasion)S

How to use Voltfawn

Deploy Voltfawn in the back row, behind a Tank or Guardian, so it can fire the whole lane. As a Lightning Tatari it should face Water Zobos and avoid lanes with Rock Zobos — the game shows a green thumb when the match-up is right. Voltfawn is T1 — the line gets its full kit at Magnedart, so treat this form as a stepping stone.

Tier verdict for the Voltfawn line (S): Piercing lightning lance with Paralysis; Zapantler can pierce endlessly and Magnedart adds an Attack Speed buff. Official guide: "a true carry" for Horde Invasion and a top-tier Dojo damage dealer. Prioritise evolving it to T3.

Voltfawn line Horde Invasion skills

In Zobo Horde Invasion every Tatari learns three extra skills at Horde levels 3, 5 and 7; they are shared by the whole Voltfawn line (only the base skill differs per form).

BaseStun Spear: Fires a lightning lance that can pass through enemies up to 1 time, paralyzing enemies.
Level 3Scatter Bolt: Attacks have a chance to fire an extra spread bolt.
Level 5Bolt Trigger: When inflicting Paralysis, there is a chance to fire a follow-up bolt orb at the target location.
Level 7Super Bolt: Launches a mega lightning lance that deals large AoE damage with a chance to inflict Paralysis.

Horde verdict (S): "A true carry with piercing attacks that quickly eliminate enemies" (official guide). Level 3 adds spread bolts, level 5 follow-up bolts on Paralysis, level 7 a mega lance. The primary Lightning DPS for waves and bosses.

Feeding upgrades

Feeding Voltfawn raises its stat grades in this order (15 feedings per day account-wide; stages beyond 2 need the listed star level):

#StatGradeEffectStars needed
1HPDHP increases by 5%.
2AttackCATK increases by 10%.
3DefenseCDEF increases by 10%.
4HPCHP increases by 10%.2
5AttackBATK increases by 25%.4
6DefenseBDEF increases by 25%.6
7HPBHP increases by 25%.12
8AttackAATK increases by 40%.18
9DefenseADEF increases by 40%.24
10AttackSATK increases by 50%.30
11HPAHP increases by 40%.36
12AttackSSATK increases by 55%.45
13DefenseSDEF increases by 50%54
14HPSHP increases by 50%.63
15AttackSSSATK increases by 60%.72
16DefenseSSDEF increases by 55%.72

Where Voltfawn appears in Badge Dojo

Opponent trainers field Voltfawn on these stages — useful both for knowing what you face and for seeing which teams the game itself considers coherent:

Other Lightning DPSs

Boltallion · Boltskipper · Cavyzap · Cosmoram · Fluffle · Galewether

Data re-read:

All Tatari · Sparkdoe → · How evolution works