Tatari › Water › Ripplewing

Ripplewing – Water DPS

In-game bio: “Each wingbeat is part of a delicate dance. But be careful around the shiny dust from Ripplewing's scales. Word is [[Cobbledon]] once breathed some in and fell into a deep sleep.”

Ripplewing stats and skill

ElementWater — deals 200% to Fire, 50% to Lightning
RoleDPS (usual position: back row)
RarityGold
Stat gradesAttack E (very low) · HP D (low) · Defense D (low)
SkillSleepy Shot [Slow]: Launches water bombs that inflict Slow and sometimes inflict Sleep. Deals damage to enemies that wake from Sleep.
Evolution lineDewgrub → Ripplewing → Waveflutter
Next evolutionWaveflutter at 18 stars
Evolution trialFeed Ripplewing to increase stats 3 times.
Tier (overall)B

How to use Ripplewing

Deploy Ripplewing in the back row, behind a Tank or Guardian, so it can fire the whole lane. As a Water Tatari it should face Fire Zobos and avoid lanes with Lightning Zobos — the game shows a green thumb when the match-up is right. It applies crowd control, which buys time for slower damage dealers behind it. Ripplewing is T2 — the line gets its full kit at Waveflutter, so treat this form as a stepping stone.

Tier verdict for the Dewgrub line (B): Water bombs that Slow and sometimes Sleep — the "somno shot" people search for. Control utility without top damage.

Dewgrub line Horde Invasion skills

In Zobo Horde Invasion every Tatari learns three extra skills at Horde levels 3, 5 and 7; they are shared by the whole Dewgrub line (only the base skill differs per form).

BaseDrowsy Shot: Launches water bombs, dealing damage and slowing enemies. The slow can be upgraded to a sleep effect.
Level 3Aqua Flutter: Attacks have a chance to launch 1 piercing butterfly from the target's location.
Level 5Resonant Flutter: Periodically grants multiple allies the following effect: Attacks have a chance to launch an extra butterfly.
Level 7Torrential Flutter: Summons several butterfly allies. Releases a piercing mist that deals damage, with a chance to inflict Sleep.

Feeding upgrades

Feeding Ripplewing raises its stat grades in this order (15 feedings per day account-wide; stages beyond 2 need the listed star level):

#StatGradeEffectStars needed
1AttackDATK increases by 5%.—
2HPCHP increases by 10%.—
3AttackCATK increases by 10%.—
4DefenseCDEF increases by 10%.2
5AttackBATK increases by 25%.4
6HPBHP increases by 25%.6
7DefenseBDEF increases by 25%.12
8HPAHP increases by 40%.18
9DefenseADEF increases by 40%.24
10AttackAATK increases by 50%.30
11DefenseSDEF increases by 50%.36
12AttackSATK increases by 50%.45
13DefenseSSDEF increases by 55%.54
14AttackSSATK increases by 55%.63
15HPSHP increases by 50%.72
16AttackSSSATK increases by 60%.78+

Where Ripplewing appears in Badge Dojo

Opponent trainers field Ripplewing on these stages — useful both for knowing what you face and for seeing which teams the game itself considers coherent:

Other Water DPSs

Bubbit · Capypapa · Capywata · Dazopus · Droppit · Dumbopus

Data re-read:

← Dewgrub · All Tatari · Waveflutter → · How evolution works